Spring Break is upon us, and in Game Design, we’ve just finished our Adventure game. I think it’s cool that our professor is so in tune with the Game Design community - he recognizes the need for people to participate in paper-and-pencil adventure games (dare I say… role playing) because it’s what a lot of the senior game designers grew up with. If you don’t have experience in this medium, you won’t have credibility with these people.
Anyway, Jenn posted a brief reflection about her adventure game, and so I thought I would post a brief reflection about how I felt my adventure game played out.
Here it is (mov).
Sorry in advance that the file is so large. Its 16MB, so if you aren’t on a high speed connection… just trust that it was funny and you’ll be the only one not laughing.





